Fixed an issue causing some flashback war effects to remain forever unintentionally.Fixed a rare issue causing the flashback and helmets to not correctly trigger near the watchtower gate.Added some hints about looking at the stars at the WTF tower.The rotating platform in the WTF area is a bit bigger and easier to jump.Softened the Radio Device’s sound pitch.Fixed a few stutters caused by the flashback memories.Various improvements and game balance updates to the factory level.Added signs in the hanger showing which direction is the quarry.Pump stations can now be seen more easily from afar, shining through fog.Added a small gap in the drain station so it’s easier to see the purpose of draining the quarry.It’s really annoying to die after a puzzle! Added a save after solving the conveyor belts puzzle.Streamlined a few tracks and blockers in the conveyor puzzle.Fixed issues with the suitcase teleporter in scenarios it rolls off its tracks (resetting its position).Better indications about where the suitcase needs to go in the conveyor belts room.Chips will now highlight in the mirror much farther distances, so it’s easier to find where you left them when needed for a puzzle.Added an orange state indicator to the power chip boxes.The Bull will now roam farther away from the trainyard center, giving players a bit of space when solving the first chip electricity puzzles.Fixed issues allowing the ram wagon rotation to be stored in incorrect angles, making it float in the air and cause all kinds of shenanigans.Fixed an issue causing some tutorial tips to appear and never go away.Fixed a bug causing the ranged Inkblots to miss the player 100% of the time in some cases.Tutorials should now properly clear when going through doors.This will mark each level and trigger the fail safe fix and get the final achievement. Existing saves that have experienced this issue will need to go into each tape at least once more through the office (go into the level after the transition area, and then hit “back to office” - no need to replay the entire tape) and then back into the hub. New saves should not have this issue anymore. In this scenario, players would receive all 5 individual pills achievements (one per area) but not the 6th for collecting them all (“Well Medicated”). Fixed a rare issue causing some collected pills to not count properly and prevent the “Well Medicated” achievement from being triggered.For example, Dave’s shadow in the locker room. Improved shadow updates in several areas in the game, previously causing some shadows to remain even when their original shadow caster has disappeared.
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